Nvidia GeForce RTX 3080: 3440×1440 ultrawide benchmarks Nvidia’s Ampere-powered GeForce RTX 3080 chews up games and spits out frames for breakfast, as we covered in-depth in our comprehensive Nvidia GeForce RTX 3080 Founders Edition review. They’re utterly invaluable resources. We had to nix Borderlands 3 and F1 2020 from our testing suite because neither game played well with this panel. ASUS ROG RTX 30 Series for Gaming - Up to 17.3" QHD Display - Up to AMD Ryzen 9 5900HX - RTX 3060 3070 3080; EVOC High Performance Systems PC Series - Ultra High Performance - 15.6"/17.3" FHD/UHD OLED Display - Up to 10th gen Intel Core i7-10870H - Up to RTX 3080 You need a pixel-packed monitor to get the most out of it, though—like a 3440x1440 ultrawide display. We manually set all options to their highest possible settings and disable frame rate minimums and maximums. How to watch on PlayStation 4? We’ll just present the raw graphs and game info before offering some wrap-up thoughts at the end. After benchmarking the GeForce RTX 3080 Founders Edition at 3440x1440 in eight games, it winds up being roughly 50 to 70 percent faster than its direct predecessor, the GeForce RTX 2080. It’s a hair slower in properly optimized DX12 or Vulkan games, as you’ll see in our full RTX 3080 review. France tries to salvage failed StopCovid tracing app as cases surge. The developers have poured a ton of work into the game’s AnvilNext engine over the years, eventually rolling out a Vulkan version of the game that we use to test. That said, testing at this resolution also showed some of the rough edges present with ultrawide gaming. (You’ll need to use the monitor’s on-screen display to activate adaptive sync first, however.) This Unreal Engine 4-powered game was built from the ground up for DirectX 12. The wide-reaching screen engulfs your field of view in a delightful way, and the gentle curve that Nixeus used on the EDG34S only magnifies the effect. 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This DX11 game that isn’t really a visual barn-burner like the (somewhat wonky) Red Dead Redemption 2, but still tops the Steam charts day in and day out, so we deem it more worthy of testing. Testing the GeForce RTX 3080 at 3440×1440 also reopened my eyes to the majesty of a high-refresh rate ultrawide display. Hit up our full Nvidia GeForce RTX 3080 Founders Edition review for more information on our methodology and testing system. The RTX 3090, 3080 and 3070 can handle 1080p, while only the first two break 60 fps at 1440p. Not so much. What Must a Claimant in a Product Liability Suit Prove? More games should devote such loving care to explaining what flipping all these visual knobs mean. Ambient Occlusion can still offer iffy results if set to Ultra, so we test with that setting at Medium. 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My primary monitor is a 4K, 144Hz G-Sync display and it’s absolutely glorious, but benchmarking on the Nixeus EDG34S just felt immersive in a way that you can’t get on a standard panel. That said, testing at this resolution also showed some of the rough edges present with ultrawide gaming. ITV Hub on PS4: Can you download ITV Hub on PS4? It’s an outstanding value for the price, albeit a bit sparse with extra quality-of-life features. Gears Tactics puts it own brutal, fast-paced spin on the XCOM-like genre. Those leads are less than what the GeForce RTX 3080 accomplishes at pure 4K resolution, but lower margins of victory are to be expected at this resolution because it’s more prone to becoming somewhat CPU-bound. Yep, Sony exclusives are hitting the PC now. RDR2 will melt your graphics card, sure, but GTA V remains so popular years after launch that upgraded versions of it will be available on the next-generation consoles. We’re heartened that 80 percent of our benchmarking suite worked just fine on the Nixeus EDG34S, however, and you can’t get an experience like this on even the finest standard displays—or on other graphics cards. We test in DirectX 12 mode with ray tracing, Hairworks, and DLSS disabled for our basic benchmarks. GTA V runs on the RAGE engine and has received substantial updates since its initial launch. Mass Effect N7 Watch Set To Launch Next... Sloclap Shows A Female Protagonist And Confirms Gender... Jack Black will be Claptrap in the Borderlands movie, Ring rolls out end-to-end video encryption after a class action lawsuit. Ultrawide monitors are gaining in popularity, but support can still be iffy for the relatively niche resolution. Only the 3080 and the RTX 2080 Ti lack that warning for Planar Reflections. At 4K, the RTX 3080 performed up to a whopping 80 percent faster than its RTX 2080 predecessor in some games. Ultra-wide benchmarks GeForce RTX 3080 3440×1440 In the same device used for our Primary GPU Checking, we evaluated the ultra-wide performance of GeForce RTX 3080. If you don't OC your card then yes the 3080 will perform noticeably better. Only the 3080 and the RTX 2080 Ti lack that warning for Planar Reflections. For you at 3440x1440, it's a toss up. We tested ultrawide performance with the MSI GeForce RTX 3090 Gaming X Trio. Likewise, no AMD Radeon graphics cards have yet to match the RTX 2080’s performance, so you won’t find them in the charts below. I'm glad someone is doing actually UW benchmarks so I'm not guessing based on 1440/4K stats. Again: Most gamers should stick to the GeForce RTX 3080. A 3440×1440 ultrawide monitor splits the difference between the two more standard resolutions. We test using the Vulkan renderer, which is faster than DX12. If you’re still using a GTX 1080, it’s a titanic upgrade. It also seems to respond somewhat to PCIe 4.0 scaling, which will make this an interesting inclusion when we shift to a PCIe 4.0-based system in the future. Even with DLSS Performance mode, the 3090 averaged just 55 fps. 4K RT Ultra? It’s built with enhanced RT Cores and Tensor Cores, new streaming multiprocessors, and superfast G6X memory for an amazing gaming experience. Home » Tech » Nvidia GeForce RTX 3080: 3440×1440 ultrawide benchmarks. We love being able to work a tactics-style game into our benchmarking suite. That’s staying power. It uses Rebellion’s custom Azure engine. It took seven years, but Elite Dangerous: Odyssey... 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I’ve had the Nixeus display in my office since last winter, and while I haven’t had time to properly review it, it’s a wonderful value. Shadow of the Tomb Raider uses an enhanced version of the Foundation engine that also powered Rise of the Tomb Raider and includes optional real-time ray tracing and DLSS features. The wide-reaching screen engulfs your field of view in a delightful way, and the gentle curve that Nixeus used on the EDG34S only magnifies the effect. Even still, frame rates soar. We’ve also enabled temporal anti-aliasing (TAA) to push these cards to their limits when it’s available. My primary monitor is a 4K, 144Hz G-Sync display and it’s absolutely glorious, but benchmarking on the Nixeus EDG34S just felt immersive in a way that you can’t get on a standard panel. Give the $550 Nixeus EDG34S a serious look if you’re planning on upgrading to 144Hz 3440×1440 to go with it, but don’t want to spend more on your monitor than your graphics card. The curved 3440×1440 ultrawide hits a blistering 144Hz and nails the fundamentals for an enticing $550 on Amazon, compared to higher-end ultrawide displays that can cost $800 or more. Nvidia GeForce RTX 3090: 3440x1440 ultrawide benchmarks - Caffeine Gaming I’ve confirmed it works like a charm. Gears Tactics puts it own brutal, fast-paced spin on the XCOM-like genre. Yep, the GeForce RTX 3080 absolutely flies at 3440×1440. Horizon Zero Dawn hit Steam with some performance issues. It chews up games and spits out frames for breakfast, as we covered in depth in our comprehensive Nvidia GeForce RTX 3090 Founders Edition review. Check out our full Nvidia GeForce RTX 3080 Founders Edition review for exhaustive info on Nvidia’s new flagship, or our guide to 5 key things you need to know about the RTX 3080 if you don’t feel like sifting through endless graphs and technicalese. Those leads are less than what the GeForce RTX 3080 accomplishes at pure 4K resolution, but lower margins of victory are to be expected at this resolution because it’s more prone to becoming somewhat CPU-bound. Nvidia GeForce RTX 3080 benchmarks and performance. The latest version of the 4A Engine provides incredibly luscious, ultra-detailed visuals, with one of the most stunning real-time ray tracing implementations released yet. We’ll just present the raw graphs and game info before offering some wrap-up thoughts at the end. You need a pixel-packed monitor to get the most out of it, though—like a 3440×1440 ultrawide display. This DX11 game that isn’t really a visual barn-burner like the (somewhat wonky) Red Dead Redemption 2, but still tops the Steam charts day in and day out, so we deem it more worthy of testing. This is still a resounding win. And finally, hit up the PC Gaming Wiki or the Widescreen Gaming Forum if you need help coaxing troublesome ultrawide games into working. (The RTX 3070 offers the same 8GB of GDDR6 as the RTX 3060 Ti.) I think this is the main reason the RX 6000 cards do great at 1440P or lower, but then lose in almost all cases to the RTX 3080 and 3090 at 4K. Hier, la RTX 3080 avait fait une apparition sur le Userbenchmark. The RTX 3070’s 8GB should be fine for 3440x1440 gaming in the vast majority of today’s games. The only exception is GTA V, but that’s because the GeForce RTX 3080 is so powerful it’s pushing the engine’s limits even at this lofty resolution. Nvidia’s Ampere-powered $1,499 GeForce RTX 3090 is the ultimate price-is-no-object graphics card. At 4K, the RTX 3080 performed up to a whopping 80 percent faster than its RTX 2080 predecessor in some games. We and our partners use cookies on this site to improve our service, perform analytics, personalize advertising, measure advertising performance, and remember website preferences. Performance is a 4x upscale, I think, so 1080p if you're at 4K, or 720p if you're at 1440p. You need a pixel-packed monitor to get the most out of it, though—like a 3440x1440 ultrawide display. You can’t use the presets to benchmark Gears Tactics, as it intelligently scales to work best on your installed hardware, meaning that “Ultra” on one graphics card can load different settings than “Ultra” on a weaker card. Square Enix optimized this game for DX12, and recommends DX11 only if you’re using older hardware or Windows 7, so we test with DX12. We benchmarked the GeForce RTX 3080’s ultrawide performance on the same system used for our primary GPU testing. I had to remove two games from the suite due to wonky ultrawide support, which I’ll discuss at the end. The only exception is GTA V, but that’s because the GeForce RTX 3080 is so powerful it’s pushing the engine’s limits even at this lofty resolution. Sure, it lacks some extra goodies found in pricier options—the EDG34S comes in budget plastic casing with no adjustability features, and it lacks many software features—but if you’re just looking to game at a fast rate on an oh-so-immersive ultrawide screen, the Nixeus EDG34S screams. Shadow of the Tomb Raider concludes the reboot trilogy, and it’s utterly gorgeous. It uses Rebellion’s custom Azure engine. We’re heartened that 80 percent of our benchmarking suite worked just fine on the Nixeus EDG34S, however, and you can’t get an experience like this on even the finest standard displays—or on other graphics cards. F1 2020, meanwhile, ostensibly includes a 3440×1440 setting, but I couldn’t make it stick. Strange Brigade is a cooperative third-person shooter where a team of adventurers blasts through hordes of mythological enemies. The GeForce RTX 3090 absolutely screams at 3440x1440 ultrawide resolution—but it’s not that much faster than the GeForce RTX 3080, which costs a whopping $800 less. Edit: If you have a decent OC on a 2080Ti the performance gains are not as impressive. You should know how this is going to go by now. Sure, it lacks some extra goodies found in pricier options—the EDG34S comes in budget plastic casing with no adjustability features, and it lacks many software features—but if you’re just looking to game at a fast rate on an oh-so-immersive ultrawide screen, the Nixeus EDG34S screams. The best gains seem to come from Raytracing enabled games. Don’t let that dissuade you though. Horizon Zero Dawn runs on Guerrilla Games’ Decima engine, the same engine that powers Death Stranding. You need a pixel-packed monitor to get the most out of it, though—like a 3440×1440 ultrawide display. Stepping down to 1440p, the RTX 3080 continues to dominate, but not quite as much as at 4K, because at the lower resolution your CPU struggles to feed frames to the ultra-fast graphics card fast enough. Yep, the GeForce RTX 3080 absolutely flies at 3440×1440. Total War: Troy is built using a modified version of the Total War: Warhammer 2 engine, and this DX11 title looks stunning for a turn-based strategy game. I’ve confirmed it works like a charm. We’ve also enabled temporal anti-aliasing (TAA) to push these cards to their limits when it’s available. ... 10 000 points sur le benchmark … Nvidia GeForce RTX 3070 3440×1440 ultrawide benchmarks We conducted our tests on the same $550, 144Hz Nixeus EDG34S monitor as before. I had to remove two games from the suite due to wonky ultrawide support, which I’ll discuss at the end. The most egregious ones have by and large been cleared up thanks to hard work from the developers, and the game topped the sales charts for weeks after its release. Bring on the GeForce RTX 3080 3440×1440 ultrawide benchmarks. One of the best games of 2019, Metro Exodus is one of the best-looking games around, too. Strange Brigade is a cooperative third-person shooter where a team of adventurers blasts through hordes of mythological enemies. After benchmarking the GeForce RTX 3080 Founders Edition at 3440×1440 in eight games, it winds up being roughly 50 to 70 percent faster than its direct predecessor, the GeForce RTX 2080. The curved 3440×1440 ultrawide hits a blistering 144Hz and nails the fundamentals for an enticing $550 on Amazon, compared to higher-end ultrawide displays that can cost $800 or more. But don’t take my word for it. Quality, Balanced, Performance, and Ultra Performance. After benchmarking the GeForce RTX 3080 Founders Edition at 3440×1440 in eight games, it winds up being roughly 50 to 70 percent faster than its direct predecessor, the GeForce RTX 2080. Nvidia’s new flagship also beats on the previous-gen $1,200 RTX 2080 Ti flagship by roughly 15 to 30 percent at ultrawide resolution, despite costing $500 less. Likewise, no AMD Radeon graphics cards have yet to match the RTX 2080’s performance, so you won’t find them in the charts below. It’s a technological showcase, built around the next-gen Vulkan and DirectX 12 technologies and infused with features like HDR support and the ability to toggle asynchronous compute on and off. Nvidia’s Ampere-powered GeForce RTX 3080 chews up games and spits out frames for breakfast, as we covered in-depth in our comprehensive Nvidia GeForce RTX 3080 Founders Edition review. The RTX 3080 sees a 70% performance increase when lowering the resolution from 4K to 1440p, and then just 21% from 1440p to 1080p despite not … More games should devote such loving care to explaining what flipping all these visual knobs mean. We test Grand Theft Auto V with all options turned to Very High, all Advanced Graphics options except extended shadows enabled, and FXAA. F1 2020, meanwhile, ostensibly includes a 3440×1440 setting, but I couldn’t make it stick. Fun fact: The GeForce RTX 3080 FE is the only graphics card that doesn’t generate a “Your GPU can’t handle this” warning when enabling Glossy Reflections. It’s a technological showcase, built around the next-gen Vulkan and DirectX 12 technologies and infused with features like HDR support and the ability to toggle asynchronous compute on and off. However, memory capacity becomes precious at higher resolutions--and it may become more so in the future, now that the PlayStation 5 and Xbox Series X consoles are both moving to 16GB of VRAM when they launch in a couple of weeks. if you're on a 3440x1440 144Hz screen you're going to be in heaven. By default, the game lowers the render scaling to increase frame rates, but we set it to 100 percent to benchmark native rendering performance on graphics cards. That makes the Nixeus EDG34S a fantastic partner for a monstrous GeForce RTX 3080 if you’re planning to upgrade your display, too. Nvidia’s Ampere-powered GeForce RTX 3080 chews up games and spits out frames for breakfast, as we covered in-depth in our comprehensive Nvidia GeForce RTX 3080 Founders Edition review. I think Quality is a 2x upscale (which is why, for me, at 1440p, it uses 960p instead of 1080p, since 960p is closer to half the pixels of 1440p than 1080p is), and it goes down from there. You need to know the fast-hit details here: Every other visual option is maxed out. Horizon Zero Dawn runs on Guerrilla Games’ Decima engine, the same engine that powers Death Stranding. RDR2 will melt your graphics card, sure, but GTA V remains so popular years after launch that upgraded versions of it will be available on the next-generation consoles. Give the $550 Nixeus EDG34S a serious look if you’re planning on upgrading to 144Hz 3440×1440 to go with it, but don’t want to spend more on your monitor than your graphics card. I’ve had the Nixeus display in my office since last winter, and while I haven’t had time to properly review it, it’s a wonderful value. Shadow of the Tomb Raider concludes the reboot trilogy, and it’s utterly gorgeous. GeForce RTX 3080 3440×1440 ultrawide benchmarks. You can’t use the presets to benchmark Gears Tactics, as it intelligently scales to work best on your installed hardware, meaning that “Ultra” on one graphics card can load different settings than “Ultra” on a weaker card. While the EDG34S lacks official G-Sync Compatible certification, you can activate G-Sync manually in Nvidia’s control panel to turn on adaptive sync support for GeForce GPUs. Better yet, the game comes with a plethora of graphics options for PC snobs. Our initial tests of the GeForce RTX 3080 showed it really flexing its muscles at 4K resolution, where the graphics workload is so heavy that your CPU is pretty much taken out of the equation. Square Enix optimized this game for DX12, and recommends DX11 only if you’re using older hardware or Windows 7, so we test with DX12. En UHD, la RTX 2060 a chuté à 2080 points contre 4076 sur la RTX 2080 Ti. Check out our full Nvidia GeForce RTX 3080 Founders Edition review for exhaustive info on Nvidia’s new flagship, or our guide to 5 key things you need to know about the RTX 3080 if you don’t feel like sifting through endless graphs and technicalese.