Hey guys, Just wondering what settings I should use for the Witcher 3? PC Performance Tools. Radeon Crimson Settings. So I got Witcher 3. Written by Jon Sutton on 19 May 2015 at 10:25 . Here is a Witcher 3 graphics tweak guide, explaining all the graphic settings to increase your performance. Best Post-processing setting for Witcher Nintendo Switch? The Witcher 3: Wild Hunt. While it has a slight performance hit, AA coverage is excellent for a post-process technique. I launched the Witcher 3 from the profile settings. I know what it does, but what is the reason to turn it on? Zyko™ Nov 4, 2015 @ 6:30am What is the point of sharpening postprocessing? The Witcher 3’s engine doesn’t support traditional MSAA. We experienced a 3 FPS drop with Anti-Aliasing enabled. My specs gtx 1060 laptop (Alienware 17) i7 8750h 16gb 2666 120hz 1440p monitor with Tobii Eye tracking. My FPS ranges from 40 … About five hours in, all my settings were fine. Digital Foundry: We've also had a number of requests to test performance in the game with post-processing turned off - a feature added in patch 1.07. In Game Post Processing AntiAliasing turn on or turned off during testing. I went into the renedering.ini to reduce the AA of hairworks. I set all options in AMD Global Settings first. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Initially we tested this on Xbox One and any performance differential was in the margin of error, so thought little more of it - and that's a state of affairs that remains the same on the latest code. ". For The Witcher 3: Wild Hunt on the PC, a GameFAQs Q&A question titled "What would be the best graphics and post processing settings for me? The Witcher 3: Wild Hunt PC Graphics Options And Post Processing Settings. ... but it's worth saying The Witcher 3… The Witcher 3: Wild Hunt > General Discussions > Topic Details. Mod | Witcher 3 The new update for Witcher 3 on Nintendo switch may look confusing for someone like me, who never played witcher 3 on PS4 or PC, already tried to turn off the anti-aliasing, blur, high sharpness, etc, but I still don't know which one to turn off/on to make it best. EDIT: It seems like all post-processing effects do not enable, even if they are shown in-game to be enabled. Now the game will not blur surroundings when turning the camera, or any of the post-processing affects related to DoF. I noticed there is a Post Processing menu and a Graphics menu? The Witcher 3 In-Game Options > Video > Post processing Post-processing presents Motion Blur On Blur On Anti-aliasing On Bloom Off Sharpening Low Ambient Occlusion HBAO+ Depth of Field On Chromatic Aberration On Vignetting On Light Shafts On Options > Video > Graphic VSync On Maximum Frames Per Second 60 Resolution 1920x1080 Royal Griffin boss fight at the end with Fraps enabled. I then went into the Witcher 3 profile and reset all settings to match the global settings. All game settings on Ultra. The Witcher page for the FPS Counter software, adds antialiasing, color correction, SRBAO 2.0 ambient occlusion, depth of field, sharpen, and realtime audio/video recording, the options can be … Meanwhile, the newly expanded post-processing menu does less to improve the game's performance and more to give players options for how the resulting "mostly 30 … I have never played this game before so I am not sure how to best configure the settings. Instead, CDPR have opted for an advanced temporal post-process anti-aliasing solution.